So, wow.com thinks that the goblin/worgen rumours are true and that we're going to see two new races in the expansion. I avoided writing about the rumours the first time around, as they seemed to be just that: rumours. But as they're looking more likely, I thought I'd break from the two Epic Posts I'm writing at the moment to talk about them.
They make sense as races in that Blizz seems to like to establish a sense of balance in the factions. The Goblins give the Horde a small, ingenious race (some might say annoying) to match the Alliance's Gnomes, while the Alliance gain a animalistic race in the Worgen to match the Tauren.
Time is Money, For The Horde!
Goblins as a playable Horde race is something of a reversion. After all, Horde goblin suicide bombers were a fun part of Warcraft II at a time when the concept was somewhat less politically sensitive than it is now. (And, anyway, didn't they make a repeat appearance in one of the quests out of K3 in Storm Peaks?)
I think we can make a few pretty safe assumptions:
- It will just be a faction of Goblins, not the whole race.
- The existing, neutral Steamwheedle Cartel outposts will stay just that: neutral
- Undermine will make an appearance, either as the racial capital or as the Shatt/Dalaran of this expansion - which suggests that elements of this expansion have been in planning since before the release of vanilla WoW, given that maps of Undermine were visible in the "making of" DVD.
Cataclysm will be key to the group of Goblins siding with the Horde, I think. I can't see Thrall's Horde hiring the Goblins en masse to join the Horde, so there must be some need that drive at least some of the Goblins into the Horde's arms for protection. And a Cataclysm would certainly do that.
Continue reading "Goblins, Worgen and Cataclysms (Oh, my)" »





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