I failed.
I 100% absolutely failed. You see, with my post about the difficulty of WoW for the average player, I was trying to stay away from the raiding debate, and look at things from a whole-WoW perspective. But, unfortunately, people saw it as being about them and their playstyle, and that was not my intention at all. Lissanna was clearly quite upset about it, and posted this as the intro to her follow-up post:
Okay, so I got frustrated at poor leafshine’s post today. Why? Well, because she says that the pace of the game is just right – and that the average player is happy just doing the same content over and over and over again – and that anyone who is unhappy with the game right now, you are basically all alone because no one else is unhappy… because the game is in a perfect place right now, because it caters perfectly to her.
She's since rewritten the intro. But I'd just like to say: if that's how I made you feel, I'm sorry. I apologise for any upset caused. It was not my intention to lecture or criticise those who are frustrated with the game in any way shape or form. I am an occasional raider, at best, and I'm not in a position to make any comment at all about the difficulty level of the end-game raid content, 'cos I'm just starting Ulduar.
I certainly wasn't suggesting that the average player is happy doing the same thing repeatedly - I'm certainly not. Ulduar is brand-new to me. Most of the quests I'm doing as I work on Loremaster are, by definition, new to me. And I certainly made no suggestion that people who aren't happy are alone. Just talking about "average" people implies that that are non-average people. I was talking about the peak of the bell curve, the bulge in the middle, and not those who are on the further parts of the slope either side.
In a sense, Lissanna reinforced one of my points, rather than countering it. She filtered my post through her own experiences, and saw it through the lens of raiders, who are, quite literally, doing the same thing again and again while they wait for Icecrown Citadel to emerge. It's interesting that, on the whole, the people who responded negatively to my post are the people who play WoW mainly to raid1. This reflexive assumption that any post about WoW difficulty is about raiding is a characteristic of the blogging demographic who are, by and large, raiders. That's what the game is about, on the whole, to them. I'm not one of them. I'm a WoW player who raids sometimes.
I think the Fluid Druid sums it up best, in fact:
If you are a casual player (hint: If you read WoW blogs, you are probably NOT a casual player), then WOTLK is absolutely awesome for you. Unlike BC where most content was far too difficult to accomplish, 90% of the current content is puggable. Gear progression is easy, and getting easier. There are lots of paths for character advancement besides raiding; achievements, WE’s, PvP, etc.
If you are a raider, then things are very meh.
He just summed things up in a few sentences that it took Lissanna and I a few thousand words to say between us. :)
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