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Making the World of Warcraft more trivial, one post at a time…

Blizzard Entertainment announced today that it's reducing the size of its worldwide workforce by 600 employees, a massive decrease for a company that reported 4,600 employees as recently as 2009. However, approximately 90 percent of the reduction will come from areas not directly related to game development, according to the company, limiting the impact on current projects.

via arstechnica.com

I pick my times to return, don't I?