Making the World of Warcraft more trivial, one post at a time…

The researchers think that a mechanism called probabilistic inference explains why the action games help speed up our decision making. Our brains interpret the sensory information they receive, and then work out what actions have the highest probability of a favourable result. Action game players are more efficient at collecting the amount of information they need to make a decision, Bavelier’s team conclude.




  • John S

    Not sure that I’d classify WoW as an action game, but I can’t quite put my finger on why. Mebbe it’s because my approach was to allow my beer fuddled brain to fail to interpret any sensory input and then mash a bunch of familiar keys to achieve a favourable result.

    That was probably just me (and Mart, Si, Rich…) tho.

    PS: See! I’ve not played for about 18 months and yet am still reading your blog!

  • To be honest, raiding in Wrath has required more situational awareness than we used to manage back in the Aran days…

    So I think there’s a degree of pushing us to be aware of data inputs and make good, fast decisions about them. But yeah, not as much as a “true” action game.

    And glad you’re still swinging by. 🙂