I've been quiet again.
I've been fighting an internal battle.
Somehow, somewhere along the way, Achievements have become a burden to me – especially the ones around the World Events. A set time limit to do a number of pretty complicated tasks? That's pressure, especially in a life where I only get a few free hours to play WoW every week.
Now, I'm not doing badly. I am all but two achievements away from Long, Strange Trip. One of them is to do with Children's Week. Yes, it's the 'orrible School of Hard Knocks. And it's actually stopped me logging in this week. I just didn't want to do it. I didn't want to feel obligated to do it. So I didn't. Children's Week ends tonight, and I don't care. I'm letting go of Achievements, and I'm letting go of WoW pressure. I really enjoy only two things in WoW: questing and doing dungeons or raids with my guild.
I have come, in the last few weeks, very close to quitting WoW for good. I found myself feeling bad that I didn't have time to do the things that I was working on, and then steadily realising that I didn't want to do them. I'd been sucked in by the time sink spiral that makes MMoRPGs so compelling, chasing Achievemnets and emblems from daily randoms and all the rest of the distractions built into the game, and it was twisting my life around in ways that I didn't find comfortable. Instead, I've chosen to work on my photograph, or to spend time with my wife, family and friends. It feels good. And, maybe, tomorrow I'll do some dailies and some quests on one of my lower level toons. That'll be fun.
But WoW can't be a chore, because life has enough chores. It's a game, and games are fun. It's a pity I need to remind myself of that from time to time.